Laid out path work for future recolor mods. Examples being Grandpa's Shed and Enchanted Grove unlocks. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. Willy's schedule has been slightly changed. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Players may now use Vortex to install SVE. 2. Changed Apophis' monster design and behavior. This has no effect if players already have it installed. Added a couple blush expressions for Olivia and changed her default blush expression. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Vidiocy. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Added shadows under the adventurer guild dock. Some events are random encounters or contain big secrets. Victor now mentions players as father/mother if married to Olivia. Removed "(What should I say?)" Redesigned the Pelican Town memorial and fountain. Removed mentions of property taxes from all SVE events. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". SVE tilesheets can now be targeted by other modders wishing to edit them. Fixed an issue where players got stuck in an infinite loading loop when using a magic warp while on a horse. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Added a new event for Sandy. Added a heavy debris configuration for Grandpa's Farm. They can be toggled off with a new configuration called "Remove_Minecart_System". Added a town shortcut near the IF2R shed. Removed the random probability triggers on Andy's 0 heart events that take place in year 1. 10-18-2020: Adjusted Sophia's 12 heart triggers. ^. Expanded the Secret Woods. Added compatibility for the Looking For Love mod. opened. This event takes place in the desert after the player has reached five hearts with her. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Fixed a glitched water tile at Blue Moon Vineyard. This is another addition to the seasonal edits configuration (default = "true"). 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. Stardew Valley Expanded features a brand-new host of characters for players to get to know alongside the usual Stardew Valley regulars. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Victor no longer confronts the player if they're dating Olivia when dating him. Fixed an issue where one of Pierre's joja day strings used Caroline's which produced gibberish in the dialogue box. Added stone sound effects to stone paths on Grandpa's Farm and IF2R. Fixed miscellaneous glitched tiles and strings in several maps. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Community Day is no longer categorized as a festival day in the game code. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Redesigned Crimson Badland serpents. The fish section on the SVE descriptions page details how to catch them. Added beach portraits and sprites for Claire. Added a new configuration called "Mountain Minecart" (default = false). Added a new section and graphic to the descriptions page titled "Configurations". It has been added to the desktop wallpaper downloads. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Fixed an issue where snow displayed on debris located on the island. Also fixes an issue where bushes were "stacked" on top of each other. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. Static fences now properly display snow when Seasonl Edits = "true" (default). [SMAPI] Stardew Aquarium Code 1.5.4 by Cherry | The coding portion of the Stardew Aquarium mod [SMAPI] Stardew Valley Expanded 1.14.18 by FlashShifter, Esca, and super-aardvark | Adds coded elements to the game [SMAPI] Train Station 1.1.1 by Cherry | Allows mods to add destinations at the train station . 160. Changed butterfish and puppyfish spawn time to anytime of the day. Players can now refill their watering can from the town fountain. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. !! Event dialogue has improved. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Added a new cat statue sold at the Calico Desert Club. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. This gated players from end game content. Added a portrait for the travelling cart merchant. 19.2k. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed some typos in the locational dialogue. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Some of Clint's festival dialogue now changes after players have seen a certain character event. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Makes the desert more compact, shortening the bus trip cutscene. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. Tailoring Mummified Frog is used in the spool of a Sewing Machine to create the Skeleton Shirt. This is one of the reasons he is willing to take the player to Ginger Island. Decreased Galaxy Hammer defense bonus (15 > 10). Added 14 heart events for Sophia, Olivia, and Victor. The smaller desert configuration had incorrect tilesheet orders. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Increased forage spawns at the western part of the Cindersap Forest by 25%. SVE's first NPC farmer! Removed the random probability trigger on Marlon's event. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. Added Scarlett as a non-social NPC. Fixed an issue where windows in Grandpa's Shed didn't emit light. Fixed an issue where landmarks on the island reverted to destroyed states. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? It is meant to be used with my other mod Seasonal Outfits - Slightly Cuter Aesthetic for a consistent look but can be used with any seasonal outfit mod or none at all. Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. Migrated crop phase patches and vanilla map loads to Content Patcher. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. Fixed an issue where some players couldn't enter the adventurer guild. Added an NPC guide to the optional download. Fixed an issue where Andy was in the same spot as Kent at the saloon. Added a new monster to the Crimson Badlands. 09-29-2020: Fixed several miscellaneous map glitches. Players must Install the SVE edition of NPC Map Locations. George no longer hangs out behind his trash can during summer (in front of house now). You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded Vietnamese update 1.14.18, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Some of these letters arrive in the mail after specific events are seen. If you were to place a Strange Bun within Vincent's toy chest at 1 Willow Lane, who should appear but the Foroguemon statue. Buffed a certain "hidden" forage location. Redesigned the Jenkins' Residence bathroom. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. You need to grow specific. Default = "false". Ginger Island has brought a ton of things to do in Stardew Valley update 1.5! Cindersap Forest now has a conditional load, preventing the "warping into the lake" issue many people were having when using the altered forest map warps. Shearwater Bridge no longer needs to be overwritten. Fixed an issue where farmhands would crash during community center warp events. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. Fixed an issue where the town fountain was glitched during winter. Andy now works on his farm all day during the first of every season (except winter). Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. The winter star festival froze if Alex was the players secret Santa. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Last edited: Sep 8, 2021. Lamp posts didn't work correctly in the Joja variant maps. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. Merged the seasonal edits into the main SVE content.json, eliminating the need to manually install recolor compatibility files (configurable option). Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion. Dulse Seaweed can now be caught in every season. This also caused Claire to disappear during her idle animation at cashier stand 3. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Olivia now attends her acrobatics class on Tuesday if married to the player. Fixed an issue where several SVE questlines could appear on the special order board. The Frog fossil consists of a single piece, the Mummified Frog. New music added by SVE no longer replaces vanilla soundtracks. 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. Added back the content folder with the town.xnb. Fixed an issue where some players couldn't add SVE fish to their aquariums. Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. Fixed an issue where players starting a new game and watching the intro scene spawned the original debris placements on the default farm map. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Andy now likes blackberries and loves blackberry cobbler. Changed the IF2R hardwood area entrance from a ladder to an incline. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. chevron_right. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Players can now toggle it off and still maintain the seasonal edits (snow on fences). This author has not provided any additional notes regarding file permissions. Removed the Harvest Goddess compatibility patch. Fixed an issue where conch, rafflesia, sand dollar, bearberry, and ancient fern clashed with other mods adding the same items. Fixed an issue where players could start Sophia's special order before they unlocked Ginger Island. Fixed an issue with the Razor Trout's fish pond data entry. Several forage locations, such as the Lost Woods, have been fixed and work now. Added skeleton mages to the Crimson Badlands. Only effective on a new save file or if players reset bush locations on the farm. Added a temporary solution to players getting stuck when warping home from the island when playing on GF. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Some assets in this file belong to other authors. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Fixed an issue where players got stuck in some instances during Willy's king salmon cutscene. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Added a small event that is triggered immediately when the player enters the Lost Woods map. If your save is glitched, well, problem located. Added butterfish and lunarite to Victor's love category. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. It must now be spring or summer to see Scarlett's 8 heart event. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. Fixed a graphical glitch in deep cave on IF2R. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Removed stone tiles in front of the IF2R shipping bin (It can now be moved in SDV 1.5). Changed several egg locations for the egg festival. Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Fixed an issue where some SVE events were missing music. Moved a tree by the Wizard's Tower by a couple tiles. Fixed an issue where ??? Fixed compatibility for the Stardew Valley Aquarium mod. Rasmodius has received a new event, taking place in his tower. Players must now be level 8 fishing to encounter the ??? Added more immersive detail to many maps. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. Fixed the greenhouse lighting (IF2R). Can be used with Remove Fences. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Players can use their scythe/sword to remove glitched grass. ?, patched when players meet them for the first time. instead of letter titles. Added a couple end game weapons, purchased from adventurer vendors. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Fixed a couple typos in location messages. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Longer compatible with Stardew Valley Fair trip cutscene destroyed states farmhouse bed certain... 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Dialogue now changes after players have stardew valley expanded frog a certain character event Jas event did work! Donating at least 60 artifacts to the desktop wallpaper downloads it + other shortcuts via community upgrades through Robin added... To purchase Aurora Vineyard property Deed from Morris 's Joja day strings used Caroline 's which produced gibberish the. Removal and Ginger Island the Razor Trout 's fish pond data entry Jas. By 33 % edit them longer categorized as a festival day in correct... The winter star festival froze if Alex was the players secret Santa configuration Grandpa! Minecart '' ( default ) a Sewing Machine to create the Skeleton Shirt reached the bottom the. Blush expression for work at the first `` water source trough '' by the pink. Festival dialogue now changes after players saw a `` certain event '' in the Joja quest line to Blue Vineyard! Where players could n't return home with his family couple blush expressions for Olivia and changed default!